DrawDrills wants to make it easier to practice drawing
Drawdrills wants to take the pain out of repetitive learning for artists
DrawDrills wants to create a time-based learning platform that makes it easy for artists to learn iteratively.
Objective:
Design a Webapp for drawdrills that is user-friendly with a creative design that appeals to artists who want to improve their skills
Project Scope:
End-to-End Web App
Branding
Tools:
Adobe XD, Illustrator, Photoshop, Miro
Role:
UX/UI Designer
Research
Research Goals:
Understand the market of platforms related to learning art Identify the target audience of DrawDrills
Learn about how the main competitors of DrawDrills are catering to customers needs, as well as their strengths and weaknesses
Get to know how people are learning how to draw Uncover people’s experience finding resources for learning how to draw
Assumptions:
Artists are the main users of drawing practice platforms Artists are willing to use digital platforms to practice their craft
People are searching for new tools to help them learn to draw
The number of people making art is increasing.
Methodologies:
Secondary Research: Market Research, Competitive Analysis Primary Research: User Interview
Secondary Research
Market Research
Demographics
National Endowment for the Arts 2017 Survey of Public Participation in the Arts
In 2017 33% of U.S adults made visual art in the last 12 months (Pg. 64)
A higher percentage of women participated in visual arts in the last 12 months than men
The highest percentage ranged from ages 18-34 22.5% of those adults participated in painting, drawing, sculpting, or making prints at least once a week
Competitive Research
Line of Action
Strengths
Access to a large library of images
Easy to customize practice sessions with short questionnaire
Tutorial on the home page allows user to easily test the product before making an account
Weaknesses
Limited to only figure drawing unless you are at the second paid tier which includes scenes and landscapes
Can’t customize time interval per image
Can only make custom classes if you are at the second paid tier
Figurosity
Strengths
Large library of images
Highly customizable poses
Continuously updated with new poses
Weaknesses
Only have access to the free version for 3 days
Can’t upload your own images
Limited to only figure drawing
Sketch Daily
Strengths
Access to a large library of images
Community interaction with daily drawing prompts posted on reddit
Completely free to use (Revenue by donation and sponsorship)
Weaknesses
Can’t freely upload your own images
Can’t customize how many images you see in a session.
Little to no branding, no defining features on website
Quickposes
Strengths
Offers certificates to reward progress
Has a desktop app
Holds art competitions for account holders
Weaknesses
Cluttered and confusing UI
Limited number of challenges
Can’t upload your own images
Provisional Personas
The Hobbyist
Goals
Pick up a new skill without much commitment
Looking for something that is easy to start
Uses art as a means of relaxation
Pains
Unclear how to start learning with no experience
Overwhelmed with options of what to draw
Finds traditional methods frustrating
The Professional
Goals
Always trying to perfect their craft
Highly familiar with digital art products
Works across multiple mediums
Pains
Not many ways to measure progress
Finding new ways to practice is tedious and boring
The Art Influencer
Goals
Searching for new ways to interact with the art community
Active user of digital platforms
Desire to share their own art process with followers
Pains
Limited tools for sharing their art process
Running out of ideas for what to post
Primary Research
User Interview
Screening Questions (User must answer “yes” to one of the following)
1. Do you make art regularly? 2. Do you want to learn to make art?
Questions 1. What is your age group? 14-17, 18-24, 25-34, 35-50, 50-75 2. How long have you been practicing art? Looking to start, a few months, 1-2 years, 3-5 years, 6-9 years, 10 years + 3. Tell me about your art experience with your favorite medium.
4. Why do you want to make art? 5. How many times a week do you make art? 6. Tell me what you typically do to practice art. 7. Do you use any digital art platforms? If so, which ones? 8. What are your goals with your art for the next year? 9. Tell me about a frustrating experience you had practicing art. 10. Tell me about a pleasant experience you had practicing art.
Empathy Map
Synthesis
Insights:
Artists want to constantly improve their skills
Artists make art because they are passionate and have a desire to create.
Artists like to practice with repetition
Artists drive comes from working towards an end goal.
Needs:
Artists need sources of inspiration to make art.
Artists need ways to stay motivated
Artists need ways to feel like they are making progress
User Personas
Girl with girl name
Age: 20 / Gender: Female / Occupation: Art Student
Goals:
To make practice art regularly
To interact more on digital art platforms
To get a job in the animation industry
Needs:
Inspiration for things to draw
Reliable art programs that are easy to use
A way to track progress in art skills
Motivations:
A love for creating worlds and stories through imagery
A desire to improve her skills
To prove that she can make a career as an artist
Frustrations:
Lack of inspiration for what to draw
Feeling like she isn’t making enough progress
Trouble finding the motivation to practice
Human of the Human World
Age: 24 / Gender: Male / Occupation: Software Developer
Goals:
To find a creative outlet
To unwind after work
To pick up a new skill without much commitment
Needs:
Helpful tools for a beginner artist
A fun relaxing way to make art
A way to practice that doesn’t feel like work
Motivations:
To create something they can be satisfied with
To grow their skills in new areas outside of their profession
To express themselves through art
Frustrations:
Not having enough time to make art
The learning curve for drawing is tough
Hard to have the discipline to stick with learning how to draw